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	<title>Comments on: Two Worlds Xbox 360 Review</title>
	<atom:link href="http://www.lorien1973.com/two-worlds-xbox-360-review/feed" rel="self" type="application/rss+xml" />
	<link>http://www.lorien1973.com/two-worlds-xbox-360-review</link>
	<description>Lorien1973</description>
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		<title>By: stillborn</title>
		<link>http://www.lorien1973.com/two-worlds-xbox-360-review/comment-page-1#comment-42784</link>
		<dc:creator>stillborn</dc:creator>
		<pubDate>Tue, 19 Jan 2010 13:05:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.lorien1973.com/two-worlds-xbox-360-review/#comment-42784</guid>
		<description>i have played for say 90 hours and the game is brilliant!!! i have not encountered many glitches and if there were any they were nothing to write home about. my character is level 59. different horses and lizards have different amount they can carry and there are 3 different lizards you can ride!</description>
		<content:encoded><![CDATA[<p>i have played for say 90 hours and the game is brilliant!!! i have not encountered many glitches and if there were any they were nothing to write home about. my character is level 59. different horses and lizards have different amount they can carry and there are 3 different lizards you can ride!</p>
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		<title>By: Borderlands XBox 360 Review: Read it at Lorien1973.Com</title>
		<link>http://www.lorien1973.com/two-worlds-xbox-360-review/comment-page-1#comment-39698</link>
		<dc:creator>Borderlands XBox 360 Review: Read it at Lorien1973.Com</dc:creator>
		<pubDate>Thu, 05 Nov 2009 22:25:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.lorien1973.com/two-worlds-xbox-360-review/#comment-39698</guid>
		<description>[...] some thoughts on it. If you&#8217;ve read my previous reviews (which you probably haven&#8217;t) of Two Worlds and BioShock, you know I skip the graphic stuff and the technical mumbo jumbo and get to the stuff [...]</description>
		<content:encoded><![CDATA[<p>[...] some thoughts on it. If you&#8217;ve read my previous reviews (which you probably haven&#8217;t) of Two Worlds and BioShock, you know I skip the graphic stuff and the technical mumbo jumbo and get to the stuff [...]</p>
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		<title>By: eric</title>
		<link>http://www.lorien1973.com/two-worlds-xbox-360-review/comment-page-1#comment-38705</link>
		<dc:creator>eric</dc:creator>
		<pubDate>Fri, 16 Oct 2009 15:13:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.lorien1973.com/two-worlds-xbox-360-review/#comment-38705</guid>
		<description>if you go to the orc catapults there is a lizard / dragon mount</description>
		<content:encoded><![CDATA[<p>if you go to the orc catapults there is a lizard / dragon mount</p>
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		<title>By: Onepoker</title>
		<link>http://www.lorien1973.com/two-worlds-xbox-360-review/comment-page-1#comment-28595</link>
		<dc:creator>Onepoker</dc:creator>
		<pubDate>Tue, 17 Mar 2009 02:48:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.lorien1973.com/two-worlds-xbox-360-review/#comment-28595</guid>
		<description>sorry hard to kill I guess I should of read all the comments before I commented.</description>
		<content:encoded><![CDATA[<p>sorry hard to kill I guess I should of read all the comments before I commented.</p>
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		<title>By: Onepoker</title>
		<link>http://www.lorien1973.com/two-worlds-xbox-360-review/comment-page-1#comment-28594</link>
		<dc:creator>Onepoker</dc:creator>
		<pubDate>Tue, 17 Mar 2009 02:44:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.lorien1973.com/two-worlds-xbox-360-review/#comment-28594</guid>
		<description>I realize most people have moved beyond this game by now but I just bought it and am playing it unpatched.  I have found it quite enjoyable.

One thing thats important that it sounds like the original reviewer missed is that you can carry stuff on your horses.  My horse can carry 500 kgs of stuff. You load it just like your back pack.  I got the horse from some groms I killed somewhere near the begining.   I havent played too much yet.  I think im level 9.</description>
		<content:encoded><![CDATA[<p>I realize most people have moved beyond this game by now but I just bought it and am playing it unpatched.  I have found it quite enjoyable.</p>
<p>One thing thats important that it sounds like the original reviewer missed is that you can carry stuff on your horses.  My horse can carry 500 kgs of stuff. You load it just like your back pack.  I got the horse from some groms I killed somewhere near the begining.   I havent played too much yet.  I think im level 9.</p>
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		<title>By: xXHard2KillXx</title>
		<link>http://www.lorien1973.com/two-worlds-xbox-360-review/comment-page-1#comment-25389</link>
		<dc:creator>xXHard2KillXx</dc:creator>
		<pubDate>Thu, 18 Dec 2008 01:03:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.lorien1973.com/two-worlds-xbox-360-review/#comment-25389</guid>
		<description>Prob a little late for everyone to care but upon reading some of the posts. The one about the horses, what I did was upon finding a horse I took it to the town you couldnt remember &quot;Komorin Village.&quot; I actually parked several horses in a row there creating my own sorted bank persay. One holds Alchemy supplies. One for items I&#039;m saving to try &amp; upgrade. That way I have plenty of room for what ever I want &amp; have it sorted somewhat. Since you cant use the sort feature in the horses inventory. But if your not hurting for cash, try &amp; combine the weapons/items as you go rather than getting half way through the game &amp; realizing you could have had something way better than items you can now buy. From my experience for a quick item combination tip is weapons cant be combined with 2 different types of elemental damage even if they&#039;re the same type. Also from what I seen was you can only have 5 or 6 different types of &quot;stats&quot; on an item or it wont combine with the item you&#039;ve already boosted.</description>
		<content:encoded><![CDATA[<p>Prob a little late for everyone to care but upon reading some of the posts. The one about the horses, what I did was upon finding a horse I took it to the town you couldnt remember &#8220;Komorin Village.&#8221; I actually parked several horses in a row there creating my own sorted bank persay. One holds Alchemy supplies. One for items I&#8217;m saving to try &amp; upgrade. That way I have plenty of room for what ever I want &amp; have it sorted somewhat. Since you cant use the sort feature in the horses inventory. But if your not hurting for cash, try &amp; combine the weapons/items as you go rather than getting half way through the game &amp; realizing you could have had something way better than items you can now buy. From my experience for a quick item combination tip is weapons cant be combined with 2 different types of elemental damage even if they&#8217;re the same type. Also from what I seen was you can only have 5 or 6 different types of &#8220;stats&#8221; on an item or it wont combine with the item you&#8217;ve already boosted.</p>
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		<title>By: Melly</title>
		<link>http://www.lorien1973.com/two-worlds-xbox-360-review/comment-page-1#comment-22063</link>
		<dc:creator>Melly</dc:creator>
		<pubDate>Fri, 24 Oct 2008 02:15:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.lorien1973.com/two-worlds-xbox-360-review/#comment-22063</guid>
		<description>I throughly enjoyed playing this game. I have my character up to level 16 and starting in on those tough bugs already. Been playing for a few days and I admit, compaired to many other RPG&#039;s I have played, this one has a more realistic feel than the Oblivion, though Oblivion has a different type of style all together. I like how you can explore at any level, and if you know the right combo&#039;s you can easily defeat anything. ^_^ 100+ rep my friend.</description>
		<content:encoded><![CDATA[<p>I throughly enjoyed playing this game. I have my character up to level 16 and starting in on those tough bugs already. Been playing for a few days and I admit, compaired to many other RPG&#8217;s I have played, this one has a more realistic feel than the Oblivion, though Oblivion has a different type of style all together. I like how you can explore at any level, and if you know the right combo&#8217;s you can easily defeat anything. ^_^ 100+ rep my friend.</p>
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		<title>By: Too Human Xbox 360 Review: Read it at Lorien1973.Com</title>
		<link>http://www.lorien1973.com/two-worlds-xbox-360-review/comment-page-1#comment-17347</link>
		<dc:creator>Too Human Xbox 360 Review: Read it at Lorien1973.Com</dc:creator>
		<pubDate>Sun, 24 Aug 2008 01:02:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.lorien1973.com/two-worlds-xbox-360-review/#comment-17347</guid>
		<description>[...] my last successful review of Two Worlds, where I believe I correctly predicted that a lot of online sites would review game at about a 7 on [...]</description>
		<content:encoded><![CDATA[<p>[...] my last successful review of Two Worlds, where I believe I correctly predicted that a lot of online sites would review game at about a 7 on [...]</p>
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		<title>By: Neil</title>
		<link>http://www.lorien1973.com/two-worlds-xbox-360-review/comment-page-1#comment-3548</link>
		<dc:creator>Neil</dc:creator>
		<pubDate>Tue, 09 Oct 2007 17:14:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.lorien1973.com/two-worlds-xbox-360-review/#comment-3548</guid>
		<description>Those big ass insects that you can&#039;t kill drop eggs that give permanent +3 vitality. There are some 15 of them in the game, and with my alchemy skill maxxed out I managed to bring my vitality up to 220 at level 45. Dunno how much hp that is but it&#039;s a whole bunch.

Don&#039;t mean to step on your toes from your review but I just finished the game and I noticed some more things that I think are worth mentioning. 

If you want any sort of challenge out of this game, don&#039;t touch your berzerker skill. At berzerker lvl 10, with 100-ish strength (achievable around lvl 30, super early) I was doing 26-32k damage per hit, depending on which weapon I was using. That meant one-hitting almost every single boss I came across. Lame, but I suppose I could have chosen not to use it. With chains, dead hands, etc... you can pretty much annihilate everything without ever being hit (these are freezing spells). And since none - NONE - of the enemies have resistance to them, you can take on enemies infinitely more powerful than you. Again - lame.

One thing I thought was interesting was the different types of damages you can deal with different weapons. Facing a skeleton with a piercing or slashing weapon, it can take a hundred hits to kill it (regardless of how powerful you are.) The developers took the time to notice that skeletons don&#039;t bleed, so you can&#039;t really stab them. Instead you have to use a bludgeoning weapon, which makes a remarkable difference. This was a pleasantly realistic feature, and it applied to many enemies in the game.

Nice review by the way. My opinion of the game was optimistic, like yours, during the first few hours. But later, like you, I was very dissapointed.</description>
		<content:encoded><![CDATA[<p>Those big ass insects that you can&#8217;t kill drop eggs that give permanent +3 vitality. There are some 15 of them in the game, and with my alchemy skill maxxed out I managed to bring my vitality up to 220 at level 45. Dunno how much hp that is but it&#8217;s a whole bunch.</p>
<p>Don&#8217;t mean to step on your toes from your review but I just finished the game and I noticed some more things that I think are worth mentioning. </p>
<p>If you want any sort of challenge out of this game, don&#8217;t touch your berzerker skill. At berzerker lvl 10, with 100-ish strength (achievable around lvl 30, super early) I was doing 26-32k damage per hit, depending on which weapon I was using. That meant one-hitting almost every single boss I came across. Lame, but I suppose I could have chosen not to use it. With chains, dead hands, etc&#8230; you can pretty much annihilate everything without ever being hit (these are freezing spells). And since none &#8211; NONE &#8211; of the enemies have resistance to them, you can take on enemies infinitely more powerful than you. Again &#8211; lame.</p>
<p>One thing I thought was interesting was the different types of damages you can deal with different weapons. Facing a skeleton with a piercing or slashing weapon, it can take a hundred hits to kill it (regardless of how powerful you are.) The developers took the time to notice that skeletons don&#8217;t bleed, so you can&#8217;t really stab them. Instead you have to use a bludgeoning weapon, which makes a remarkable difference. This was a pleasantly realistic feature, and it applied to many enemies in the game.</p>
<p>Nice review by the way. My opinion of the game was optimistic, like yours, during the first few hours. But later, like you, I was very dissapointed.</p>
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		<title>By: Dogstar060763</title>
		<link>http://www.lorien1973.com/two-worlds-xbox-360-review/comment-page-1#comment-2741</link>
		<dc:creator>Dogstar060763</dc:creator>
		<pubDate>Sun, 09 Sep 2007 09:59:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.lorien1973.com/two-worlds-xbox-360-review/#comment-2741</guid>
		<description>Thanks, lorien1973, for what is probably the most informed and informative review of Two Worlds I&#039;ve read to date. I&#039;ve had the game for a couple of days now and I must admit I&#039;m wavering on whether or not to press on trying to live with all of it&#039;s annoyances or just chuck it all in.

It is such a disappointment in so many ways - most of them have been highlighted here, so I won&#039;t repeat them. People rightly make the immediate comparison to Oblivion, but I&#039;d also say TW also puts me in mind of the BG: Dark Alliance games on XBox. Very similiar mechanics in as much as collecting, levelling and character building go.

Hmmm. I can see TW has loads of depth and many possibilities, but isn&#039;t it annoying to be playing a game that continually irritates with small glitches and inconsistencies?

This game needed six more months in development to make it &#039;fit for purpose&#039;. Now it needs a massive patch via XBL.

Too much to hope for..?</description>
		<content:encoded><![CDATA[<p>Thanks, lorien1973, for what is probably the most informed and informative review of Two Worlds I&#8217;ve read to date. I&#8217;ve had the game for a couple of days now and I must admit I&#8217;m wavering on whether or not to press on trying to live with all of it&#8217;s annoyances or just chuck it all in.</p>
<p>It is such a disappointment in so many ways &#8211; most of them have been highlighted here, so I won&#8217;t repeat them. People rightly make the immediate comparison to Oblivion, but I&#8217;d also say TW also puts me in mind of the BG: Dark Alliance games on XBox. Very similiar mechanics in as much as collecting, levelling and character building go.</p>
<p>Hmmm. I can see TW has loads of depth and many possibilities, but isn&#8217;t it annoying to be playing a game that continually irritates with small glitches and inconsistencies?</p>
<p>This game needed six more months in development to make it &#8216;fit for purpose&#8217;. Now it needs a massive patch via XBL.</p>
<p>Too much to hope for..?</p>
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